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Old Mar 08, 2007, 02:27 AM // 02:27   #1
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Default Dread knight

this was originally posted here:
http://www.guildwarsguru.com/forum/s...php?t=10127901
but i thought i would post it here too

Dread Knight
or chainer or something else im open for name ideas

Description

After rising from their frozen prison these former warriors sought to defend the newly budding villages of Orr. Most weopons were destroyed during the sinking of Orr so only a few could access them, so instead these knights took up what they could find to fight with. They became adept at fighting with chains and bolters, A Heavy crossbow like weapon. Also blessed by grenth these warriors had sight beyond that of a normal human. Becoming quite powerful in both melee and ranged fighting expertise, they are a forced to be reckoned with despite their weak magical powers.

they have 3 energy pips
Weapons

Chain:[two handed] The chain is weilded much like a whip, and is only a one target weapon but has an inate chance to strike adjacent foes *works like a daggers double strike chance*

Bolter:[two handed] there are three types of bolters, Heavy bolter, Medium Bolter, and Light bolter.

Heavy Bolter: this is a very powerful Bolter, Because of this it Deals the most damage but because of its difficulty to load its attack speed is much slower than that of the other bolters. Also the heavy bolts it fires do not travel as far as the light bolts of the others so its range is much shorter *8/10 of agrro bubble*

Medium Bolter: this is your standard bolter with average damage and avergae range.

Light Bolter: this is a very small and easy to use bolter, but lacks the punch of the other two. Because of its ease to load its attack rate is much higher and its light bolts fly much farther *horn bow range*

Attributes

Keen Sight (Primary)
For each point you have a 1% less chance to miss while under the effects of an ability that causes you to miss. whenever you hit with an attack you gain 1 energy for each 4 points you have in keen sight. *for example at 12 points blindness only gives you a 78% chance to miss*

Skills under this attribute will revolve around lowering your chance to miss with attacks, for example:
True Sight(15 E, 1/4 Sec cast time, 60 Sec recharge)[Elite Enchantment] For 2...20 Seconds your attacks cannot miss.

Chain Mastery
Chain mastery increases basic chain damage, as well as the damage inflicted by chain skills and the chance of a critical hit.

Most these skills will be Attack skills based around the chain, For example:
Leg Wrap(5E, 15 second recharge) [Attack skill] Knock down Attacked foe and they are crippled for 3...14 seconds.
Chain Whirl(5E, 20 sec recharge)[Attack Skill] Attack all adjecent foes

Bolter Mastery
Bolter Mastery Adds damage to basic bolter attacks and affects the chance of a critical hit.

These are mostly attack skills for the bolter, for example:
Barded Bolt(10E, 15 sec recharge)[attack skill] this attack stikes for +2...20 damage and causes bleeding for 5...15 seconds.

Head Shot(15E, 40 second recharge time)[Elite attack skill] This attack results in a critical hit and causes dazed and bleeding for 3...20 seconds

mantras? *i need a good name for this attribute*
no inherint effect

This attribute revolves around stances and other non weopon based attacks and such, For example:
Open Stance(15E, 60 second recharge)[Stance] Your attacks deal 5..30% more damge and you take 5...30% more damge from attacks, this stance lasts 10...40 seconds

Reckless assault(5E, 20 sec recharge)[attack skill] this attack deals +10...35 damage, this attack cripples you and causes weakness for 20...5 seconds.

Armor

The dread knights armor has a little lower armor rating than a warrior but has a very differnt look as you can see from the image. They were a hood instead of a helment and their armor covers much more of their body.

Apperence

Dread Knights will have a very stocky apperence because they used to be warriors but they will have a much more gruff face and such.

Beliefs

Most dread knights worship grenth for granting them their sight, but many also worship balthazar

Last edited by tenshi_strife; Mar 19, 2007 at 04:44 AM // 04:44..
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Old Mar 08, 2007, 06:12 AM // 06:12   #2
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why not make the chains two-handed like the crossbow. Makes them less warrioresque.
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Old Mar 08, 2007, 07:18 AM // 07:18   #3
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I think you mean page 103.

I like the idenity, of a chain weliding killer. But I would combin it more with identiy of an Excutioner or Inquistor. Thats my personal taste.

Not really seeing anything too standing up in the OP. Feel like going many places at once. The primary's effect sounded pretty weak too.
Sorry to be harsh, but I am a harsh critic.
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Old Mar 08, 2007, 05:35 PM // 17:35   #4
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no i need some harsh critics to make this work. yes i have been thinking that the primary should be altered to allow for energy management and i will work on that and yes i did mean 103. also a 2 handed chain goes into dervish area, but idk.
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Old Mar 11, 2007, 12:19 AM // 00:19   #5
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if having a two-handed weapon means going into the dervish area then having a one handed weapon means going into the area of everything else...
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Old Mar 13, 2007, 05:36 PM // 17:36   #6
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heh yea i guess...... well yea maybe i will make it 2 handed.... let me change that now, i aslo changed keen sight.... i hope its not over powered.

Last edited by tenshi_strife; Mar 13, 2007 at 05:42 PM // 17:42..
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Old Mar 13, 2007, 09:47 PM // 21:47   #7
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seems quite fair to me, but maybe it should be limited even further, so like 1 energy per 8 rank in it, especially if he attack slow, and it depends what he can use the extra energy on.
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Old Mar 13, 2007, 10:56 PM // 22:56   #8
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I like it, only read it quickly though, reminds me of Spawn
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Old Mar 14, 2007, 10:26 PM // 22:26   #9
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ok he kinda needs the extra energy because all his attacks use energy and not adrenaline. but yea i may need to limit it more hum...... and yea if this is made i know there are going to be 1000000000000 spawn based names and comments lol
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Old Mar 16, 2007, 03:43 AM // 03:43   #10
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i also need ideas on some names for the last attribute, also i would like some ideas on a better class name on this CC cause i think this current one is weak so please give input
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Old Mar 16, 2007, 06:38 AM // 06:38   #11
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What about Undertaker or something :P
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Old Mar 16, 2007, 10:16 PM // 22:16   #12
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meh too common
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Old Mar 17, 2007, 05:20 AM // 05:20   #13
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Undertaker does not seem so common as an RPG class name :P

Hell Knight?
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Old Mar 17, 2007, 06:05 AM // 06:05   #14
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I would call it "Hooker" (if there are hook at the end of the chains, that is)
Its a time-less profession...

Undertaker is decent, but don't see too many dead related skills in there. What of Butcher? Tourture? Locker? Jailer?

I am somewhat inspire to wirte a chain-wielding CC too.. but I would call it Excusioner (since it have an excusion attribute)
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Old Mar 17, 2007, 08:13 AM // 08:13   #15
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Just joining the naming(cause it's fun^^)
Choices
Mercenary, Vanguard, Vandread, Hellion(Bad) or Monarch(Good).

Last edited by [M]agna_[C]arta; Mar 17, 2007 at 09:55 AM // 09:55..
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Old Mar 17, 2007, 08:53 AM // 08:53   #16
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Dread knights
Male(Haseo in dot hack)


Female(Rikku in Dark Knight)


You might wan't this

P.S. sorry I can find any other Dread Knight with a whip.
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Old Mar 17, 2007, 05:43 PM // 17:43   #17
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Monarch? whats a king going to do?

Enforcer, Heckler, Sentinel(too rangerish), Vigilante, Monger, Reaver, Desolator(hmm no more ele type), Drome
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Old Mar 18, 2007, 01:49 AM // 01:49   #18
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Join and aid with his people^^!
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Old Mar 19, 2007, 04:28 AM // 04:28   #19
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damn nice ideas.... well my favs so far have to be Reaver and Mercenary, cause they seem to fit the good but not THAT good aspect of this CC,

also i got the image from the art book that this CC is based off of and added it to the orginal post, its not the highest quality *scanner broke had to use phone >.<* hope this spawns more ideas, also because of this image is why i thought of the chain as one handed at first

Last edited by tenshi_strife; Mar 19, 2007 at 04:46 AM // 04:46..
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Old Mar 26, 2007, 05:50 PM // 17:50   #20
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well what do you think?
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